Contents
  1. Gang of Four: Damaged Gods
  2. .NET Design Patterns
  3. .NET Design Patterns
  4. Gang of Four: Damaged Gods by Paul Lester (ebook)

Free download of The Gang Of Four by Richard Lawther. Available in PDF, ePub and Kindle. Read, write reviews and more. Editorial Reviews. paidestparpoisun.gq Review. Design Patterns is a modern classic in the literature of Computing Series) eBook: Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, Grady Booch: Kindle Store. Capturing a wealth of experience about the design of object-oriented software, four top-notch designers . edsebooks/ebooks/Design Patterns, Elements of Reusable Object-Oriented paidestparpoisun.gq Find file Copy path. erbicca primeiro commit a0eef73 on Jul 1, .

Author:VINA SENSENBACH
Language:English, Spanish, Arabic
Country:Samoa
Genre:Lifestyle
Pages:370
Published (Last):03.09.2016
ISBN:338-5-73950-355-6
Distribution:Free* [*Register to download]
Uploaded by: RUBI

54087 downloads 95127 Views 22.72MB ePub Size Report


Gang Of Four Ebook

[email protected] the subject "subscribe".) This list has quite . With this book, the Gang of Four have made a seminalcontribution to software. Read "Gang of Four" by Liz Byrski available from Rakuten Kobo. Sign up today and get $5 off your first download. Gang of Four is a story of four very different. Read "The Gang Of Four" by Richard Lawther available from Rakuten Kobo. Sign up today and get £3 off your first download. An alien race that has been guiding.

The Module pattern is based in part on object literals and so it makes sense to refresh our knowledge of them first. Names inside the object may be either strings or identifiers that are followed by a colon. Outside of an object, new members may be added to it using assignment as follows myModule. That said, if we're opting for this technique, we may be equally as interested in the Module pattern. It still uses object literals but only as the return value from a scoping function.

Louise Forster. Rosalee Station. Hello From the Gillespies.

Gang of Four: Damaged Gods

Monica McInerney. The Falls. Heart of the Valley. Getting On: Some Thoughts on Women and Ageing. Liz Byrski. In Love and War. Between Sisters. Cathy Kelly. Rain Music. Di Morrissey. The Road Back. This Red Earth. Kim Kelly. Rocking Horse Hill. The Perfumer's Secret. Fiona McIntosh. Northern Heat.

Helene Young. The Homestead Girls.

Fiona McArthur. Remember Me. The Country Practice. Meredith Appleyard. The Saddler Boys. Fiona Palmer. The Maxwell Sisters. Loretta Hill. Safe Harbour. The Sunnyvale Girls. Jane Green. The Horseman's Promise.

The Weekends of You and Me. Fiona Walker. Abby Bardi. It Started With Paris. Half Moon Bay. The Flower Arrangement. Ella Griffin. Spirits of the Ghan. Judy Nunn. After Everything.

Suellen Dainty. Tracking North. Kerry McGinnis. The Outback Heart. Gallipoli Street. Mary-Anne O'Connor. The Secret Years. Barbara Hannay. The Other Side of the World. Stephanie Bishop.

Outback Ghost.

.NET Design Patterns

Rachael Johns. Jennie Jones. The Tailor's Girl. Essie's Way. Pamela Cook. A Fortunate Life. Outback Promise. Maggie Bolitho. The Second Chance Shoe Shop. Marcie Steele. Riverboat Point. Tricia Stringer.

Out of Alice. Red Dust Dreaming. Eva Scott. Summer Secrets. Gone Fishing. Susan Duncan. Sisters and Brothers. Secrets of a Happy Marriage. Kakadu Sunset: The Porter Sisters 1. Annie Seaton. This has a number of advantages including: The freedom to have private functions and private members which can only be consumed by our module. As they aren't exposed to the rest of the page only our exported API is , they're considered truly private. Given that functions are declared normally and are named, it can be easier to show call stacks in a debugger when we're attempting to discover what function s threw an exception.

J Crowder has pointed out in the past, it also enables us to return different functions depending on the environment. In the past, I've seen developers use this to perform UA testing in order to provide a code-path in their module specific to IE, but we can easily opt for feature detection these days to achieve a similar goal.

Module Pattern Variations Import mixins This variation of the pattern demonstrates how globals e. This effectively allows us to import them and locally alias them as we wish.

.NET Design Patterns

This takes as its first argument a dot-separated string such as myObj. Using setObject allows us to set the value of children, creating any of the intermediate objects in the rest of the path passed if they don't already exist. For example, if we wanted to declare basket. Here, we see an example of how to define a namespace which can then be populated with a module containing both a private and public API. The following example is heavily based on the original YUI Module pattern implementation by Eric Miraglia, but again, isn't vastly different from the vanilla JavaScript version: Y.

Ben Cherry previously suggested an implementation where a function wrapper is used around module definitions in the event of there being a number of commonalities between modules. In the following example, a library function is defined which declares a new library and automatically binds up the init function to document. For starters, it's a lot cleaner for developers coming from an object-oriented background than the idea of true encapsulation, at least from a JavaScript perspective.

Secondly, it supports private data - so, in the Module pattern, public parts of our code are able to touch the private parts, however the outside world is unable to touch the class's private parts no laughing! Oh, and thanks to David Engfer for the joke. Disadvantages The disadvantages of the Module pattern are that as we access both public and private members differently, when we wish to change visibility, we actually have to make changes to each place the member was used.

We also can't access private members in methods that are added to the object at a later point. That said, in many cases the Module pattern is still quite useful and when used correctly, certainly has the potential to improve the structure of our application. Other disadvantages include the inability to create automated unit tests for private members and additional complexity when bugs require hot fixes. It's simply not possible to patch privates.

Instead, one must override all public methods which interact with the buggy privates. Developers can't easily extend privates either, so it's worth remembering privates are not as flexible as they may initially appear. For further reading on the Module pattern, see Ben Cherry's excellent in-depth article on it.

Gang of Four: Damaged Gods by Paul Lester (ebook)

The Revealing Module pattern came about as Heilmann was frustrated with the fact that he had to repeat the name of the main object when we wanted to call one public method from another or access public variables.

The result of his efforts was an updated pattern where we would simply define all of our functions and variables in the private scope and return an anonymous object with pointers to the private functionality we wished to reveal as public. It also makes it more clear at the end of the module which of our functions and variables may be accessed publicly which eases readability. Disadvantages A disadvantage of this pattern is that if a private function refers to a public function, that public function can't be overridden if a patch is necessary.

This is because the private function will continue to refer to the private implementation and the pattern doesn't apply to public members, only to functions. Public object members which refer to private variables are also subject to the no-patch rule notes above. As a result of this, modules created with the Revealing Module pattern may be more fragile than those created with the original Module pattern, so care should be taken during usage.

The Singleton Pattern The Singleton pattern is thus known because it restricts instantiation of a class to a single object. Classically, the Singleton pattern can be implemented by creating a class with a method that creates a new instance of the class if one doesn't exist. In the event of an instance already existing, it simply returns a reference to that object. Singletons differ from static classes or objects as we can delay their initialization, generally because they require some information that may not be available during initialization time.

They don't provide a way for code that is unaware of a previous reference to them to easily retrieve them.

This is because it is neither the object or "class" that's returned by a Singleton, it's a structure. Think of how closured variables aren't actually closures - the function scope that provides the closure is the closure. In JavaScript, Singletons serve as a shared resource namespace which isolate implementation code from the global namespace so as to provide a single point of access for functions. What makes the Singleton is the global access to the instance generally through MySingleton.

This is however possible in JavaScript. In the GoF book, the applicability of the Singleton pattern is described as follows: There must be exactly one instance of a class, and it must be accessible to clients from a well-known access point. When the sole instance should be extensible by subclassing, and clients should be able to use an extended instance without modifying their code. The second of these points refers to a case where we might need code such as: mySingleton.

FooSingleton above would be a subclass of BasicSingleton and implement the same interface. Why is deferring execution considered important for a Singleton? It is important to note the difference between a static instance of a class object and a Singleton: whilst a Singleton can be implemented as a static instance, it can also be constructed lazily, without the need for resources nor memory until this is actually needed.

If we have a static object that can be initialized directly, we need to ensure the code is always executed in the same order e. Both Singletons and static objects are useful but they shouldn't be overused - the same way in which we shouldn't overuse other patterns.

In practice, the Singleton pattern is useful when exactly one object is needed to coordinate others across a system. They're often an indication that modules in a system are either tightly coupled or that logic is overly spread across multiple parts of a codebase. Singletons can be more difficult to test due to issues ranging from hidden dependencies, the difficulty in creating multiple instances, difficulty in stubbing dependencies and so on.

Miller Medeiros has previously recommended this excellent article on the Singleton and its various issues for further reading as well as the comments to this article, discussing how Singletons can increase tight coupling. I'm happy to second these recommendations as both pieces raise many important points about this pattern that are also worth noting.

The Observer Pattern The Observer is a design pattern where an object known as a subject maintains a list of objects depending on it observers , automatically notifying them of any changes to state. When a subject needs to notify observers about something interesting happening, it broadcasts a notification to the observers which can include specific data related to the topic of the notification.

Similar files:


Copyright © 2019 paidestparpoisun.gq.